﻿package isoengine.graphics {	import flash.display.BitmapData;	import isoengine.main.Application;	public class TerrainObjectBorder {		public var dir:String;		public var type:String;		public function TerrainObjectBorder(dir:String, type:String) {			this.dir = dir;			this.type = type;		}		public function getDefaultMask():BitmapData {			var bmp:BitmapData = Application.instance().getAssets().getTerrainLibrary().getBitmap("edge" + dir).getBitmapData();			return (bmp);		}	}}